Friday, April 29, 2011

Power Auras Restoration Druid exports for WoW 4.1

These are my power aura exports. More of a place for me to store them so that I dont accidently delete them next time I reset my wtf folder...  (I would be utterly surprised if this didnt have some errors due to copy/paste/numerous document changes/generalmessupness on my part)

Your icons may look slightly different, I am using Clean Icons: Square.
Everything available for use
In the picture you will find the following spells, all usable at the current time, see the note pertaining to Swiftmend.  These are in no particular order:

Innervate usable:
Version:4.17; b:0.9647; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9961; x:24; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@

Tree of Life usable:
Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9529; x:104; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@

Lifebloom not on a target:
Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-136; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:-43; inverse:true; anim2:1; finish:0@

Nature's Swiftness usable:
Version:4.17; icon:Spell_Nature_RavenForm; buffname:nature's swiftness; x:64; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@

Tranquility usable:
Version:4.17; icon:Spell_Nature_Tranquility; buffname:Tranquility; x:144; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@

Swiftmend usable (simple check, does not check for the prerequisite hot on target):
Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-56; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@

Wild Growth usable:
Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-96; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@




Everything on cooldown plus timer on remaining Tree Form
The timers for these have since been
fixed to be the same across all the spells
You went through and popped all your spells and are now sitting with something like this pic. I didnt figure out how to put timers on the tranquility, swiftmend and wild growth. The stack size for lifebloom (pictured on bottom) is now on top and the timer on lifebloom (pictured on top) is now on the bottom. And I cant figure out how to take off the drop shadow (or glow...)((edit: CHECK GLOW to loose the drop shadow, strange huh?)) on the darkened timers. These are in no particular order:

Innervate on Cooldown with timer:
Version:4.17; g:0.9529; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9216; x:23; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-45; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@

Tree of Life on cooldown with timer:
Version:4.17; g:0.9843; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9922; x:103; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@

Nature's Swiftness on cooldown with timer:
Version:4.17; b:0.9843; icon:Spell_Nature_RavenForm; buffname:Nature's Swiftness; r:0.949; x:65; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@

Lifebloom active with a stack number and timer:
Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-135; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.08; y:-43; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM; stacks.enabled:true; stacks.r:0.4; stacks.g:0.4863; stacks.x:-129; stacks.Relative:TOP; stacks.h:0.75@

Swiftmend on cooldown:
Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-57; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-42; texmode:2; inverse:true; anim2:1; finish:0@

Wild Growth on cooldown:
Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-95; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-43; inverse:true; anim2:1; finish:0@

Tranquility on cooldown:
Version:4.17; b:0.9843; icon:Spell_Nature_Tranquility; buffname:Tranquility; r:0.949; x:144; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Procs and timer remaining on tree form
These show when the procs have... procced on me. Tree of life helps tell me how long I have left on my Tree of life form (and is also pictured in the second shot as well). These are in no particular order:

Clearcasting active:
Version:4.17; icon:Spell_Shadow_ManaBurn; buffname:Clearcasting; x:20; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@

Nature's Grace active:
Version:4.17; icon:Spell_Nature_NaturesBlessing; buffname:Nature's Grace; x:-19; alpha:0.5; owntex:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@

Tree of Life active with timer:
Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9843; x:-53; alpha:0.5; owntex:true; isResting:0; size:0.06; y:20; texmode:2; ismounted:0; anim2:1; finish:0; timer.a:0.96; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@






For those who are like me and want to just take all the above auras to play with yourself, I has a whole sheet of them for you :)
This set goes into the first global slot (because I have more than one druid):

Set=Global 1@
Aura[121]=Version:4.17; b:0.9647; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9961; x:24; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Aura[122]=Version:4.17; g:0.9529; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9216; x:23; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-45; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@
Aura[123]=Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9529; x:104; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Aura[124]=Version:4.17; g:0.9843; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9922; x:103; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@
Aura[125]=Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9843; x:-53; alpha:0.5; owntex:true; isResting:0; size:0.06; y:20; texmode:2; ismounted:0; anim2:1; finish:0; timer.a:0.96; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[126]=Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-136; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:-43; inverse:true; anim2:1; finish:0@
Aura[127]=Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-135; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.08; y:-43; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM; stacks.enabled:true; stacks.r:0.4; stacks.g:0.4863; stacks.x:-129; stacks.Relative:TOP; stacks.h:0.75@
Aura[128]=Version:4.17; icon:Spell_Nature_RavenForm; buffname:nature's swiftness; x:64; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Aura[129]=Version:4.17; b:0.9843; icon:Spell_Nature_RavenForm; buffname:Nature's Swiftness; r:0.949; x:65; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[130]=Version:4.17; icon:Spell_Nature_Tranquility; buffname:Tranquility; x:144; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Aura[131]=Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-56; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Aura[132]=Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-57; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-42; texmode:2; inverse:true; anim2:1; finish:0@
Aura[133]=Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-96; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Aura[134]=Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-95; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-43; inverse:true; anim2:1; finish:0@
Aura[135]=Version:4.17; icon:Spell_Shadow_ManaBurn; buffname:Clearcasting; x:20; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[136]=Version:4.17; icon:Spell_Nature_NaturesBlessing; buffname:Nature's Grace; x:-19; alpha:0.5; owntex:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[137]=Version:4.17; b:0.9843; icon:Spell_Nature_Tranquility; buffname:Tranquility; r:0.949; x:144; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@

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