MACRO 1 "Milling CATA" "INV_Misc_QuestionMark"
/cast milling
/use item:52983
/use item:52984
/use item:52985
/use item:52986
/use item:52987
/use item:52988
END
MACRO 2 "Milling NR" "INV_Misc_QuestionMark"
/cast milling
/use item:36906
/use item:36905
/use item:36903
/use item:39970
/use item:37921
/use item:36901
/use item:36907
/use item:36904
END
MACRO 3 "Milling OL" "INV_Misc_QuestionMark"
/cast milling
/use item:22785
/use item:22786
/use item:22787
/use item:22789
/use item:22790
/use item:22791
/use item:22792
/use item:22793
END
MACRO 4 "DRRnsht" Spell_Nature_RavenForm
/cast Nature's Swiftness
/cast [target=mouseover] Healing Touch
END
MACRO 8 "rake" "INV_Misc_QuestionMark"
#showtooltip rake
/startattack
/use 13
/use 14
/use tiger's fury
/use berserk
/use rake
END
MACRO 9 ".aoebird" Ability_Creature_Cursed_02
/target Eagle Spirit
/cast Rejuvenation
/targetlasttarget
END
MACRO 10 "Mangle" "INV_Misc_QuestionMark"
#showtooltip Mangle(Cat Form)
/startattack
/use 13
/use 14
/use tiger's fury
/use berserk
/use Mangle(Cat Form)
END
MACRO 11 "Shred" "INV_Misc_QuestionMark"
#showtooltip Shred
/startattack
/use 13
/use 14
/use tiger's fury
/use berserk
/use Shred
END
MACRO 12 "Swipe" "INV_Misc_QuestionMark"
#showtooltip Swipe(Cat Form)
/startattack
/use 13
/use 14
/use tiger's fury
/use berserk
/use Swipe(Cat Form)
END
MACRO 13 ".armorbird" Ability_Creature_Poison_04
/target Hawk Spirit
/cast Rejuvenation
/targetlasttarget
END
MACRO 14 ".hastebird" Ability_Creature_Cursed_04
/target Falcon Spirit
/cast Rejuvenation
/targetlasttarget
END
MACRO 15 "ir/cleave" "INV_Misc_QuestionMark"
#showtooltip cleave
/cast inner rage
/cast cleave
END
MACRO 16 "ir/heroic strike" "INV_Misc_QuestionMark"
#showtooltip Heroic strike
/cast inner rage
/cast heroic strike
END
MACRO 19 "sb/sw" "INV_Misc_QuestionMark"
#showtooltip
/cast Shield Wall
/cast Last Stand
/cast Shield Block
END
MACRO 21 "heals/defendwar" "INV_Misc_QuestionMark"
#showtooltip
/cast Retaliation
/cast LIfeblood
END
MACRO 22 "cstr" "INV_Misc_QuestionMark"
#showtooltip Crusader Strike
/startattack
/use 13
/use 14
/cast Crusader Strike
END
MACRO 23 "holy shock" INV_Misc_QuestionMark
#showtooltip holy shock
/use 13
/cast Holy Shock
END
MACRO 24 "DRBlifebloodraci" INV_Misc_QuestionMark
#showtooltip maul
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/cast lifeblood
/cast berserking
/cast maul
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
END
MACRO 25 "HotRtrink" "INV_Misc_QuestionMark"
#showtooltip Hammer of the Righteous
/startattack
/use 13
/use 14
/cast Hammer of the Righteous
END
MACRO 26 "DRBtrinks/helm" INV_Misc_QuestionMark
#showtooltip swipe(bear form)
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/cast Swipe(Bear Form)
/use 13
/use 14
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
END
MACRO 27 "DRrake" INV_Misc_QuestionMark
/cast rake
/cast Tiger's Fury
END
MACRO 28 "DRCmangle" INV_Misc_QuestionMark
#showtooltip Mangle(cat form)
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/cast lifeblood
/cast berserking
/cast Tiger's Fury
/cast Berserk
/cast Mangle(cat form)
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
END
MACRO 29 "DRCclaw" INV_Misc_QuestionMark
#showtooltip claw
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/cast lifeblood
/cast berserking
/cast Tiger's Fury
/cast Berserk
/cast claw
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
END
MACRO 30 "DRCshred" INV_Misc_QuestionMark
#showtooltip Shred
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/cast lifeblood
/cast berserking
/cast Tiger's Fury
/cast Berserk
/cast Shred
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
END
MACRO 31 "DRCswipecat" INV_Misc_QuestionMark
#showtooltip swipe(cat form)
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/use 13
/use 14
/cast lifeblood
/cast Tiger's Fury
/cast Berserk
/cast Swipe(cat Form)
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
END
MACRO 32 "Millingazeroth1" "INV_MISC_QUESTIONMARK"
/cast Milling
/use Mageroyal
/use Briarthorn
/use Swiftthistle
/use Bruiseweed
/use Stranglekelp
/use Wild Steelbloom
/use Grave Moss
/use Kingsblood
/use Liferoot
/use Fadeleaf
/use Goldthorn
/use Khadgar's Whisker
/use Wintersbite
/use Dragon's Teeth
END
MACRO 33 "MillingAzeroth2" "INV_MISC_QUESTIONMARK"
#showtooltip
/cast Milling
/use Firebloom
/use Purple Lotus
/use Arthas' Tears
/use Sungrass
/use Blindweed
/use Ghost Mushroom
/use Gromsblood
/use Golden Sansam
/use Dreamfoil
/use Mountain Silversage
/use Sorrowmoss
/use Icecap
END
MACRO 20 "barksurvive" INV_Misc_QuestionMark
#showtooltip Barkskin
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/cast barkskin
/cast survival instincts
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
END
MACRO 34 "herbouflage" "INV_MISC_QUESTIONMARK"
#showtooltip
/use Lifegiving Seed
/cancelaura Herbouflage
END
MACRO 17 "lightwell" "INV_MISC_QUESTIONMARK"
#showtooltip
/cast Lightwell
/target Lightwell
/run SetRaidTarget("target", 2)
/run local t=GetSpellCooldown("Lightwell") if t>0 then SendChatMessage("Lightwell is up, best heals you can get.", "PARTY") end
END
MACRO 7 "DRBMaul" INV_Misc_QuestionMark
#showtooltip Mangle(Bear Form)
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/use 13
/use 14
/cast Mangle(Bear Form)
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
END
MACRO 6 "grime objects" INV_Misc_QuestionMark
/click QuestFrameCompleteButton
/click QuestFrameCompleteQuestButton
/click StaticPopup1Button1
END
MACRO 5 "Ravage charge" INV_Misc_QuestionMark
#showtooltip
/cast [form:3, nomodifier] Feral Charge(Cat Form)
/cast [form:3, nomodifier] Ravage(Cat Form)
/cast [form:3, modifier:shift, target=focus] Feral Charge(Cat Form)
END
MACRO 18 "newfc/rav" "INV_Misc_QuestionMark"
#showtooltip
/castsequence [nostance:3] Cat Form(Shapeshift); reset=10 [@mouseover, exists, harm, nodead][@target] Feral Charge(Cat Form), Ravage!
END
MACRO 16777223 "arcane shot" "INV_MISC_QUESTIONMARK"
#showtooltip arcane shot
/petattack
/use 13
/use 14
/cast arcane shot
END
MACRO 16777219 "explosive shot" "INV_Misc_QuestionMark"
#showtooltip explosive shot
/petattack
/use 13
/use 14
/cast explosive shot
END
MACRO 16777222 "multi-shot" "INV_Misc_QuestionMark"
#showtooltip Multi-shot
/petattack
/use 13
/use 14
/cast multi-shot
END
MACRO 16777220 "serpant sting" "INV_Misc_QuestionMark"
#showtooltip Serpent sting
/petattack
/use 13
/use 14
/cast serpent sting
END
MACRO 16777221 "steady shot" "INV_Misc_QuestionMark"
#showtooltip steady shot
/petattack
/use 13
/use 14
/cast steady shot
END
Showing posts with label powa. Show all posts
Showing posts with label powa. Show all posts
Friday, January 6, 2012
macros wow
Friday, April 29, 2011
Power Auras Restoration Druid exports for WoW 4.1
These are my power aura exports. More of a place for me to store them so that I dont accidently delete them next time I reset my wtf folder... (I would be utterly surprised if this didnt have some errors due to copy/paste/numerous document changes/generalmessupness on my part)
Your icons may look slightly different, I am using Clean Icons: Square.
In the picture you will find the following spells, all usable at the current time, see the note pertaining to Swiftmend. These are in no particular order:
Innervate usable:
Tree of Life usable:
Lifebloom not on a target:
Nature's Swiftness usable:
Tranquility usable:
Swiftmend usable (simple check, does not check for the prerequisite hot on target):
Wild Growth usable:
You went through and popped all your spells and are now sitting with something like this pic. I didnt figure out how to put timers on the tranquility, swiftmend and wild growth. The stack size for lifebloom (pictured on bottom) is now on top and the timer on lifebloom (pictured on top) is now on the bottom. And I cant figure out how to take off the drop shadow (or glow...)((edit: CHECK GLOW to loose the drop shadow, strange huh?)) on the darkened timers. These are in no particular order:
Innervate on Cooldown with timer:
Tree of Life on cooldown with timer:
Nature's Swiftness on cooldown with timer:
Lifebloom active with a stack number and timer:
Swiftmend on cooldown:
Wild Growth on cooldown:
Tranquility on cooldown:
These show when the procs have... procced on me. Tree of life helps tell me how long I have left on my Tree of life form (and is also pictured in the second shot as well). These are in no particular order:
Clearcasting active:
Nature's Grace active:
Tree of Life active with timer:
For those who are like me and want to just take all the above auras to play with yourself, I has a whole sheet of them for you :)
This set goes into the first global slot (because I have more than one druid):
Your icons may look slightly different, I am using Clean Icons: Square.
![]() |
Everything available for use |
Innervate usable:
Version:4.17; b:0.9647; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9961; x:24; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Tree of Life usable:
Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9529; x:104; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Lifebloom not on a target:
Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-136; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:-43; inverse:true; anim2:1; finish:0@
Nature's Swiftness usable:
Version:4.17; icon:Spell_Nature_RavenForm; buffname:nature's swiftness; x:64; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Tranquility usable:
Version:4.17; icon:Spell_Nature_Tranquility; buffname:Tranquility; x:144; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Swiftmend usable (simple check, does not check for the prerequisite hot on target):
Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-56; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Wild Growth usable:
Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-96; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
![]() |
Everything on cooldown plus timer on remaining Tree Form The timers for these have since been fixed to be the same across all the spells |
Innervate on Cooldown with timer:
Version:4.17; g:0.9529; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9216; x:23; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-45; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@
Tree of Life on cooldown with timer:
Version:4.17; g:0.9843; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9922; x:103; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@
Nature's Swiftness on cooldown with timer:
Version:4.17; b:0.9843; icon:Spell_Nature_RavenForm; buffname:Nature's Swiftness; r:0.949; x:65; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Lifebloom active with a stack number and timer:
Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-135; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.08; y:-43; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM; stacks.enabled:true; stacks.r:0.4; stacks.g:0.4863; stacks.x:-129; stacks.Relative:TOP; stacks.h:0.75@
Swiftmend on cooldown:
Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-57; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-42; texmode:2; inverse:true; anim2:1; finish:0@
Wild Growth on cooldown:
Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-95; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-43; inverse:true; anim2:1; finish:0@
Tranquility on cooldown:
Version:4.17; b:0.9843; icon:Spell_Nature_Tranquility; buffname:Tranquility; r:0.949; x:144; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
![]() |
Procs and timer remaining on tree form |
Clearcasting active:
Version:4.17; icon:Spell_Shadow_ManaBurn; buffname:Clearcasting; x:20; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Nature's Grace active:
Version:4.17; icon:Spell_Nature_NaturesBlessing; buffname:Nature's Grace; x:-19; alpha:0.5; owntex:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Tree of Life active with timer:
Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9843; x:-53; alpha:0.5; owntex:true; isResting:0; size:0.06; y:20; texmode:2; ismounted:0; anim2:1; finish:0; timer.a:0.96; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
For those who are like me and want to just take all the above auras to play with yourself, I has a whole sheet of them for you :)
This set goes into the first global slot (because I have more than one druid):
Set=Global 1@
Aura[121]=Version:4.17; b:0.9647; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9961; x:24; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Aura[122]=Version:4.17; g:0.9529; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9216; x:23; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-45; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@
Aura[123]=Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9529; x:104; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Aura[124]=Version:4.17; g:0.9843; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9922; x:103; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@
Aura[125]=Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9843; x:-53; alpha:0.5; owntex:true; isResting:0; size:0.06; y:20; texmode:2; ismounted:0; anim2:1; finish:0; timer.a:0.96; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[126]=Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-136; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:-43; inverse:true; anim2:1; finish:0@
Aura[127]=Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-135; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.08; y:-43; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM; stacks.enabled:true; stacks.r:0.4; stacks.g:0.4863; stacks.x:-129; stacks.Relative:TOP; stacks.h:0.75@
Aura[128]=Version:4.17; icon:Spell_Nature_RavenForm; buffname:nature's swiftness; x:64; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Aura[129]=Version:4.17; b:0.9843; icon:Spell_Nature_RavenForm; buffname:Nature's Swiftness; r:0.949; x:65; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[130]=Version:4.17; icon:Spell_Nature_Tranquility; buffname:Tranquility; x:144; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Aura[131]=Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-56; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Aura[132]=Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-57; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-42; texmode:2; inverse:true; anim2:1; finish:0@
Aura[133]=Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-96; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Aura[134]=Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-95; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-43; inverse:true; anim2:1; finish:0@
Aura[135]=Version:4.17; icon:Spell_Shadow_ManaBurn; buffname:Clearcasting; x:20; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[136]=Version:4.17; icon:Spell_Nature_NaturesBlessing; buffname:Nature's Grace; x:-19; alpha:0.5; owntex:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[137]=Version:4.17; b:0.9843; icon:Spell_Nature_Tranquility; buffname:Tranquility; r:0.949; x:144; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Subscribe to:
Posts (Atom)