Showing posts with label warcraft. Show all posts
Showing posts with label warcraft. Show all posts

Wednesday, June 20, 2012

Fav Race: Blog Azeroth Shared Topic


Blog Azeroth Shared Topic Favourite Race for week of March 28, 2011

...
"What is your favourite race in wow?"
...

The topic above is surely closed by now but I like to use Blog Azeroth as an inspiration for when I am super bored.

anywho, back to topic.

Fave race? Tauren by far. When I first started playing the game I was drawn to the tauren on the character creation screen. After being slightly miffed that the tauren couldn't be paladin and the only race that could be a paladin (at the time) was the alliance races or the "locked out of trial" blood elves, I chose the druid tauren. Druid choice was based on the druid class from diablo 2: lod, but the tauren was all cause it was an awesome looking race. don't currently have access to my main account but from recollection I have druid, paladin, hunter and shaman as tauren, three girls and a guy total. I would have a whole server of tauren if tauren were allowed rogues and warlock but then I think I would like the tauren less, I was a little miffed that the tauren got priests with their shadow evilness but I see why the paladin brethren brought their priestly friends to the tauren race.

Friday, April 29, 2011

Power Auras Restoration Druid exports for WoW 4.1

These are my power aura exports. More of a place for me to store them so that I dont accidently delete them next time I reset my wtf folder...  (I would be utterly surprised if this didnt have some errors due to copy/paste/numerous document changes/generalmessupness on my part)

Your icons may look slightly different, I am using Clean Icons: Square.
Everything available for use
In the picture you will find the following spells, all usable at the current time, see the note pertaining to Swiftmend.  These are in no particular order:

Innervate usable:
Version:4.17; b:0.9647; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9961; x:24; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@

Tree of Life usable:
Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9529; x:104; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@

Lifebloom not on a target:
Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-136; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:-43; inverse:true; anim2:1; finish:0@

Nature's Swiftness usable:
Version:4.17; icon:Spell_Nature_RavenForm; buffname:nature's swiftness; x:64; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@

Tranquility usable:
Version:4.17; icon:Spell_Nature_Tranquility; buffname:Tranquility; x:144; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@

Swiftmend usable (simple check, does not check for the prerequisite hot on target):
Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-56; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@

Wild Growth usable:
Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-96; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@




Everything on cooldown plus timer on remaining Tree Form
The timers for these have since been
fixed to be the same across all the spells
You went through and popped all your spells and are now sitting with something like this pic. I didnt figure out how to put timers on the tranquility, swiftmend and wild growth. The stack size for lifebloom (pictured on bottom) is now on top and the timer on lifebloom (pictured on top) is now on the bottom. And I cant figure out how to take off the drop shadow (or glow...)((edit: CHECK GLOW to loose the drop shadow, strange huh?)) on the darkened timers. These are in no particular order:

Innervate on Cooldown with timer:
Version:4.17; g:0.9529; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9216; x:23; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-45; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@

Tree of Life on cooldown with timer:
Version:4.17; g:0.9843; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9922; x:103; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@

Nature's Swiftness on cooldown with timer:
Version:4.17; b:0.9843; icon:Spell_Nature_RavenForm; buffname:Nature's Swiftness; r:0.949; x:65; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@

Lifebloom active with a stack number and timer:
Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-135; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.08; y:-43; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM; stacks.enabled:true; stacks.r:0.4; stacks.g:0.4863; stacks.x:-129; stacks.Relative:TOP; stacks.h:0.75@

Swiftmend on cooldown:
Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-57; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-42; texmode:2; inverse:true; anim2:1; finish:0@

Wild Growth on cooldown:
Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-95; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-43; inverse:true; anim2:1; finish:0@

Tranquility on cooldown:
Version:4.17; b:0.9843; icon:Spell_Nature_Tranquility; buffname:Tranquility; r:0.949; x:144; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Procs and timer remaining on tree form
These show when the procs have... procced on me. Tree of life helps tell me how long I have left on my Tree of life form (and is also pictured in the second shot as well). These are in no particular order:

Clearcasting active:
Version:4.17; icon:Spell_Shadow_ManaBurn; buffname:Clearcasting; x:20; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@

Nature's Grace active:
Version:4.17; icon:Spell_Nature_NaturesBlessing; buffname:Nature's Grace; x:-19; alpha:0.5; owntex:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@

Tree of Life active with timer:
Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9843; x:-53; alpha:0.5; owntex:true; isResting:0; size:0.06; y:20; texmode:2; ismounted:0; anim2:1; finish:0; timer.a:0.96; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@






For those who are like me and want to just take all the above auras to play with yourself, I has a whole sheet of them for you :)
This set goes into the first global slot (because I have more than one druid):

Set=Global 1@
Aura[121]=Version:4.17; b:0.9647; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9961; x:24; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Aura[122]=Version:4.17; g:0.9529; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.9216; x:23; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-45; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@
Aura[123]=Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9529; x:104; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Aura[124]=Version:4.17; g:0.9843; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9922; x:103; bufftype:15; texture:169; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; texmode:2; inverse:true; ismounted:0; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM@
Aura[125]=Version:4.17; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; r:0.9843; x:-53; alpha:0.5; owntex:true; isResting:0; size:0.06; y:20; texmode:2; ismounted:0; anim2:1; finish:0; timer.a:0.96; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[126]=Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-136; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:-43; inverse:true; anim2:1; finish:0@
Aura[127]=Version:4.17; icon:INV_Misc_Herb_Felblossom; buffname:lifebloom; x:-135; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.08; y:-43; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.Relative:BOTTOM; stacks.enabled:true; stacks.r:0.4; stacks.g:0.4863; stacks.x:-129; stacks.Relative:TOP; stacks.h:0.75@
Aura[128]=Version:4.17; icon:Spell_Nature_RavenForm; buffname:nature's swiftness; x:64; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Aura[129]=Version:4.17; b:0.9843; icon:Spell_Nature_RavenForm; buffname:Nature's Swiftness; r:0.949; x:65; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[130]=Version:4.17; icon:Spell_Nature_Tranquility; buffname:Tranquility; x:144; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Aura[131]=Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-56; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; texmode:2; anim2:1; finish:0@
Aura[132]=Version:4.17; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:-57; bufftype:15; texture:6; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-42; texmode:2; inverse:true; anim2:1; finish:0@
Aura[133]=Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-96; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.16; y:-43; anim2:1; finish:0@
Aura[134]=Version:4.17; icon:Ability_Druid_Flourish; buffname:wild growth; x:-95; bufftype:15; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-43; inverse:true; anim2:1; finish:0@
Aura[135]=Version:4.17; icon:Spell_Shadow_ManaBurn; buffname:Clearcasting; x:20; alpha:0.5; owntex:true; isResting:0; mine:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[136]=Version:4.17; icon:Spell_Nature_NaturesBlessing; buffname:Nature's Grace; x:-19; alpha:0.5; owntex:true; size:0.16; y:152; anim2:1; finish:0; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@
Aura[137]=Version:4.17; b:0.9843; icon:Spell_Nature_Tranquility; buffname:Tranquility; r:0.949; x:144; bufftype:15; texture:24; alpha:0.5; owntex:true; isResting:0; size:0.08; y:-44; inverse:true; anim2:1; finish:0; timer.h:0.75; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM@